• Finalizado
    FINAL
    2015-09-12
    Argentina 71
    Venezuela 76
  • Finalizado
    BRONCE
    2015-09-12
    Mexico 86
    Canada 87
  • Finalizado
    SEMIFINAL
    2015-09-11
    Argentina 78
    Mexico 70
  • Finalizado
    SEMIFINAL
    2015-09-11
    Canada 78
    Venezuela 79
  • Finalizado
    Ronda 2
    2015-09-09
    Mexico 95
    Argentina 83
  • Finalizado
    Ronda 2
    2015-09-09
    Uruguay 69
    Puerto Rico 80
  • Finalizado
    Ronda 2
    2015-09-09
    Dominicana 103
    Canada 120
  • Finalizado
    Ronda 2
    2015-09-09
    Panama 62
    Venezuela 75
  • Finalizado
    Ronda 2
    2015-09-08
    Mexico 73
    Canada 94
  • Finalizado
    Ronda 2
    2015-09-08
    Panama 71
    Puerto Rico 78
  • Finalizado
    Ronda 2
    2015-09-08
    Venezuela 75
    Uruguay 77
  • Finalizado
    Ronda 2
    2015-09-08
    Argentina 92
    Dominicana 84

The Evolution of the Game: Pick & Roll

Our specialist Marco Sodini brings us another interesting article about the evolution of the game.
The game changes. The evolution is evident if we watch a film from the 50s, but also in the 80s, with great players like Larry Bird, Magic Johnson and the components of the first Dream Team. You realize perhaps a more individual technical quality, but a rhythm and a general focus on physical games decidedly lesser than what we watch today. The style of the NBA at that time was essentially linked to play on the counterattack or to produce many situations where the best players were reserved for the "one on one", either in frontal situations, as well as in low post situations.

However in Europe, until the introduction of the 24 seconds, game situations were more reasoned, more thoughtful, much more likely to position the best players for open shots with chains of picks, or situations in which the role of the low post center assumed a main tactical meaning.

For these reasons, in the teams structure, some roles were essential. An altruistic and creative point-guard, who should think first to organize the game and then eventually in himself; a player who could be dangerous in the low post but also with the ability to move and/or discharge the ball to free mates from the same position, becoming a de facto internal guard; a player capable of taking shots very quickly in open situations (for example, Antonello Riva, who holds the record for most points scored in the Lega Serie A and the Italian National Team). This type of players represented the core of each team ... the image of the basket at that time was well described from the phrase "guard-center axis.".

The introduction of the 24 seconds, even outside the NBA market, has given an approval from international basketball towards a more frenetic and less rational game in certain areas of the world (as I said, for example, in Europe). The need to produce revenues in a relatively short time has led coaches to seek solutions that would allow players to be immediately "dangerous" (ie, decisive), and this has led to some consequences for the game and for the players themselves.

The first effect of the new rule was to eliminate those gaming systems that used repeated series of chained screening, intended to control the pace. This is because while the available attack time decreased, the growth of technical but also physical capability of the defenses, represented too much risk to rely in forcing a too maneuvered action in the final seconds of a possession. A second effect was the same player development: let's see below how.

The immediate "danger" required due to lack of available time for every action has pushed the coaches to rely in the point-guard role greater offensive responsibilities, producing at present players who are less able to manage the pace of an organized play, and even more, attacking the opponents basket immediately and making space for wide-open shots.

Also, the development of picking over the ball as a system to produce immediate results has led to the big role men to adjust its fundamentals. Less need of playing one on one for the low-post center, but more dynamic running, marking an opponent with consistent screening and consequently be able to move quickly to a new space (not necessarily near the basket) available to receive dynamically and scoring while running, rather with placed shots or likely to transition and propose new pick situations.

Therefore, in the development of internal players, its current development is no longer limited only to play backwards the basket: now also a fundamental dynamism and body control while running is required, being quicker in footwork, knowing how to better control the contact with the opposite players while running and, of course, dominating both hands when defining.

In collaboration with the smaller (external) teammates, dynamical, free, wide-open, transitional situations are created, where we increase picking space over the ball, and spaces that lead to initiatives of the other teammates which are different of the common ball-isolating situations in the low post.

Then, of course, certain fundamentals have not disappeared and will not disappear, but in a methodical work, you need to give priority to those things that benchmarks the evolution of the game.

The basket is alley-hoop today ... the thing designed for players who run the court despite measuring seven feet, and six feet players who dare to penetrate and shoot in the middle of the zone with its own ability to cope with much larger players than him, and who serves as a head coach, must know and comply!

The game for the players, and the players for the game.
Marco Sodini (marcosodini@mac.com)

Lecturas: 471 - 2015-03-10